Board Thread:Roleplay/@comment-29194274-20181220212810

The world is a dangerous place, where wild creatures roam and evil lurks around every corner. Two huge gangs bring to everyone around the globe, and are locked in an eternal struggle for power over everything! It's dangerous to head out alone at night, and one should always remained armed when outside of any populated areas.

But that doesn't mean all hope is lost! Groups of people work together to save this world. Some focus on smaller monsters, while others go after the head honcho themselves. Neither of these choices are easy, but someone has to do it!

People might place theie trust in you, or will they fear your name as climb through the ranks of one of the two gangs?

It's your choice, and no one can stop you.

Oh lordie it's taken me nearly two months to get this up, damn. Apologies to anyone who was really really excited for it and just kept waiting, I needed to smooth out the story a bit. I'll hit up rules, explain some character types amd then get to forms and who has what characters.

Hopefully this doesn't die in approximately three seconds.

-RULES-

1. I reserve the right to deny any characters as I see fit, whether it is because you describe their personalities horribly, have an over-powered character, etc, etc.

2. You may be rude to a character while in character, but you may not be rude to the actual roleplayer, or insult a roleplayer because of a character they have.

3. While swearing isn't against the rules, as most characters likely will be above the age of 16 anyways, if a character you have swearing repeatedly is out of character for that specific then you can get in trouble, although it'll probably just be a simple slap on the wrist really. Once or twice as a joke doesn't apply to this rule, however.

4. Keep your characters balanced. Most of the characters should be human, although if you can provide a good reason why, for example, you should have a shapeshifting cat, I might consider it.

5. If you start arguing with another roleplayer, anyone who participates in a negative way (ie; not trying to break up the fight) will be punished, the instigator included. Keep it on message walls or in Discord, and don't break the rules of either platform. And don't bring it to other wikis, either.

6. Wiki rules apply, and keep everything SFW. This means no R34, not heavy, unneeded gore, no ifs ands or buts about it. A simple guideline would be always think, would you want boss at whatever job you have/might have to see you looking at it? If not, probably don't post it.

If you have any suggestions for rules, let me know. I will also add rules as I see fit from time to time, or when a situation comes and a rule needs to be put in to prevent it from happening again.

If everyone follows the rules, I'm sure we can have tons of fun!

-CHARACTER TYPES-

There are two major 'character types', those being Heroes and Villians. Heroes will be the simplest to explain, have the least amount of subtypes, and so shall be explained first. There is also the smaller neutral roles, which will encompass anything not covered in the two major types.

HEROES: Heroes are the characters acting out against the gangs in an active manner, and, unless they are just mentioned, are always characters taken by roleplayers. They usually work in teams, and their powersets are usually distinct and can be classified under the overall classes of ATTACK, DEFENSE, TANK amd SUPPORT. Multiple subtypes of these main classes fall under ome of more of them, and many heroes fit under multiple subclasses, but it would be greatly appreciated if you stuck with ≤2 classes (two or less classes) when filling out official forms. Most subclasses are titled something like Offensive Magic User (an ATTACK character who uses magic) but some may vary, such as Brute (TANK character who generally prefers fists instead of weapons or magic). The classes are purely there so people can gauge how a character would use their abilities in battle.

They tend to be on the 'good' side of the moral spectrum, or at the very least neutral, and don't attack neutrals unless said neutral engages in a fight with them. They're generally focused on taking down monsters or the gangs themselves, whether for the greater good or fame/money.

There are laws in place that state people must be at least 16 to legally be a hero, but that may not stop your character from doing hero-work, it will just get them in serious trouble if they get caught.

VILLIANS: Now, there are multiple different subtypes of villians, and this actually does matter, as usually it signals what their ranking in either one of the gangs is. There are neutral villians, so do not be alarmed if you were hoping to get one.

In the gang, there's two main types. BOSSES, and MONSTERS. Monsters are usually the characters that won't be human, and there's tons of them working for the two gangs, Shadow and Circus. Some are in both, but they usually have gang specific 'sub-species'. They're what makes up the major parts of the gangs, and generally ome group will be under one specific roleplayer.

Bosses control a group of Monsters, and can vary quite a bit in actual rank.

There are two special Bosses, the actual bosses of the gange, and I have the boss for Circus. The Shadow leader is up for grabs, but will only be going to people who I trust. The second in command are also up for grabs, but if they clash with the leaders, they might end up being replaced.

Neutrals can be of any age, and while it can happen, it's uncommon to see monsters from the gangs as Neutrals.

-FORMS-

Heroes:

Name:

Age:

Gender:

Personality:

Powers:

Type:

Appearance:

Bio (optional):

Other:

--

Villians:

Monsters:

Name:

Species:

Powers:

Appearance:

Personality (optional):

Other:

-

Bosses:

Name:

Age:

Gender:

Personality:

Powers:

Rank (ie; high, low):

Appearance:

Bio (optional):

Other:

-

Neutrals:

Name:

Gender:

Age:

Personality:

Appearance:

Powers (if any):

Other: ---

EXAMPLES:

'only examples of Heroes and Bosses are currently being provided.

Hero:

Name: Merilda Droft

Age: 17

Gender: Female

Personality: Merilda's a determined spirit, aiming to take down both of the gangs. She has a strong set of morals which she'll follow to the very end. She's always trying hard, and never backs down from what she knows is right. As long as there's still evil in the world, she'll be there to fight it. She does her best to protect any innocents around her, but if they're just purposefully getting in the way, she's not afraid to let loose while they're in the line of fire.

Powers: Merilda has multiple offensive spells at her disposal, some capable of burning an enemy, while others might freeze them solid. She's able to use her spells to cause environmental obstacles, but often chooses to focus directly on the attacker. She doesn't, however, know any real support spells.

Type: Offensive Magic User

Appearance: Merilda is surprisingly short, and wears dark purple robes, alongside stripped socks. She just wears simple black shoes, but they are good for running in. While her lomg, greyish hair is usually down, she also wears a tall hat similar to a wizard's, which is the same color as her robes. She has freckles dotting her face, and wide, greenish gray eyes.

Bio (optional):

Other: Not much else to talk about.

--

Villian:

Name: Mas Crawfordelline

Age: unknown

Gender: Male

Personality: Mas, when described by those who work for him, is known for being someone you don't piss off. Most people don't survive meetings with hin, but generally he presents hinself as cold and calculating. When he's not pretending to be a bitch super cold, he displays something slightly more child like. He gets bored of fighting pretty easily, qn6d tends to emd battles before they're able to drag on.

Powers: The exact extent of his magic is unknown, but it's insanely powerful, and is able to do quite a bit. No one's ever made it far enough in battle and surived to figure out what he can and can't do. Most people figure he has some form of immortality, but it's never been proven. Most people who survive fights with him claim they only escaped because they managed to tire him out, but the truth of these claims may not as great as they seem, as they always seem to vary.

Rank (ie; high, low): He's the boss of the Circus, so I'd say he's probably high ranking.

Appearance: Mas is a very tall man, at over 6' tall. He wears an outfit similar to that you'd see on a circus ringleader, in a deep, rich, red color. He has a mess of black hair under his hat, and glaring eyes. He prefers to wear simple black gloves and wields a tall cane. Occasionally he can be slouching when he's especially annoyed, but generally he has good posture.

Bio (optional): Ahahahaha, you thought he'd actually say something about himself? Pfft, as if.

Other: For whatever reason, he has a soft spot for children. Particularly those in bad situations. He has multiple people who have worked for him since they were younger after he got them out of tough situations.

-ROLES-

Neon: Merilda Droft (offensive magic user), Mas Crawfordelline (Circus Boss) 