Board Thread:Roleplay/@comment-25681121-20170930211328

You are all camping out deep in the woods together, you have been exploring the country for weeks now on a long trip and have now gotten lost in the woods, searching for a way out.

You have cases of water, snacks and various other tools in your bags, but unbeknowst to all of you, a spooky house is just around the corner, and a man is lurking in the woods, a dangerous man.

Rules and guidelines:

1. No animatronic characters, this isn't that kind of RP

2. You cannot puppeteer, meaning you can only control yourself

3. Your character can only know what makes sense for them to know, meaning you cannot know what is going to happen or the names of characters you have not met, most characters in this rp start out in the same group of friends anyways, so knowing your friend's names is fine

4. No godmodding, your characters can and will get hurt, and you cannot dodge every attack, simply not get hurt or defy logic to avoid harm, you can do your best to get away, prevent harm or heal your wounds, but not last the point where its illogical and pretty much godmodding

5. No overpowered characters, your characters shouldn't be able to just suddenly beat up anyone and win or use some crazy power, you can use weapons or tools or anything pretty much to attack, and use your fists and legs, but I would suggest not getting too full of yourself, you could very well die easily if you get too cocky and charge right into danger, think reasonably here

6. Communicate, your friends can help you if they can, don't be afraid to talk with people

7. Making things appear out of nowhere is not allowed, what is in the area is there, if I didn't specifiy something being there, it isn't there, you can't pick up or see something I never put into the enviroment

This rules list will update if needed

OC Sheet

Name:

Gender:

Personality:

Likes:

Dislikes:

Weaknesses:

Strengths:

Any other areas you wish to add are optional

Inventory

12 waters, 10 food, a book, a pencil, frozen patties, campfire supplies, 2 tents, clothes

Inventory maximum is 14, multiples of foods and drinks take up one spot, not their own, as well as multiples of anything 