Board Thread:Roleplay/@comment-26889090-20170102003431/@comment-27661770-20170107153337

Four figures sat in new crates. One was a large crate, housing... something undetermined. One was a little smaller, for a mechanic. It had a "disassembly test lock" meant to test the skills of the one inside the crate .If they got out, they would be considered for keeping. The first one had a broken lock. The third crate had a puzzle. Fitting, for the ringleader inside of it. And the fourth was a normal crate. There would be a test for this one.

(I'm imagining that my characters pose some kind of interest to the companies, especially Hunter and Mack due to their backstories, and as such they're testing their strengths.)

The sounds of a welding torch could be heard from the first one, and a teal glow lit up the inside. The second was yellow, and a wrench and ratchet sounded. The third had the odd click, and a pure green light. And the fourth... the fourth wasn't lit up yet. They weren't "awake" yet.