Board Thread:Roleplay/@comment-26889090-20181021162817/@comment-26892768-20181021233232

(Okay adding another OC to the request list)

(Do be warned, though: this guy comes from a species that, in his world's canon, has a lot of powers, and I mean a lot of powers. And I'm going to actually explain what each power allows him to do and their limits rather than just listing them off like I usually do - so prepare for a wall of text.)

(Name: Makuta Zakaku

Appearance: Zakaku is seven and a half feet tall Makuta, with his body consisting entirely of complex, interlocking armor. Inside this armor is his Antidermis, which serves as his consciousness. He isn't built for combat - choosing not to have the wings of his peers, and taking a more slim, regal appearance rather than the stocky appearance of a warrior - but is nevertheless intimidating in his own right.

Gender: Male

World: Bionicle

Powers and abilities: As a Makuta, Zakaku has a wide array of powers available to him. His most used powers are his Gravity and Magnetism powers - while he doesn't have the same level of control as a Toa of Gravity or a Toa of Magnetism would over their elements, rendering him unable to do more complex techniques, he can increase gravity within a certain area and decrease gravity within a certain area with his Gravity, and stick things together and pull them apart with his Magnetism, which is all he wants to use it for, really. He can also mess with the mind in various ways, such as by bringing about intense rage or petrifying fear within the minds of others, causing lapses in their memory to confuse them, creating disturbingly realistic illusions (or just bright flashing colors to disorient them), reading their mind to predict their next move, compelling them to sleep, engulfing an area in complete darkness, or by temporarily deafening any sounds within a certain area. Zakaku also has several abilities that allow him to freely manipulate his body as he pleases, either by stretching his body to incredible lengths, taking on the form of something else (he still has to retain his mass, however), camouflaging his body to blend in with his environment (can't get rid of his shadow though), or by quickly adapting his body to take a form that he believes will grant him the maximum advantage in a given situation or condition. In addition, he also has a good deal of defensive abilities, as he is able to resist temperatures of up to 1652 degrees fahrenheit and down to -133.6 degrees fahrenheit, dodge any attack he can see coming, increase his armor's tensile strength to resist attacks, heal minor wounds on his person (as well as those of others, if he bothers), and teleport to any place he's seen. Adding on to this long list of powers, Zakaku has a variety of ways to physically mess with his opponent, such as slowing them down when they're nearby by taking away their speed (although he can't take away their inertia), draining their energy, stunning them with electricity, locking them in stasis (although this only really works on biomechanical or entirely mechanical beings), changing his density or the density of any object he's in contact with, or by just straight-up poisoning them. Zakaku can also control wildlife and plantlife to a degree (although with the latter he's stuck working with what's already there - he can't grow more plantlife or have it regenerate faster than it normally would). When push comes to shove, however, a good amount of Zakaku's powers are primarily used for combat - he can fire bursts of heat from his eyes to incinerate objects, as well as shoot concentrated lasers from his eyes; he can shoot bolts of energy to disintegrate objects or just disintegrate them with touch, or he can shoot bolts of fragmentation to cause objects to explode; he can shoot bolts of lightning that leap between several targets, or create plasma up to 9,941 degrees fahrenheit; he can blast objects with concentrated bursts of sonic force or let loose a powerful scream; he can cause strong winds up to 54 miles per hour and reverse their flow, create cyclones, and control the weather; and he can enhance his accuracy. Of course, all these powers are the powers a Makuta shares with Kraata - creatures that they can create from their own essence that wield one of the aforementioned powers. And Zakaku, as a Makuta, also wields the abilities they don't share with Kraata - such as his power over Shadow, allowing him to create, control, and absorb darkness. He can also create a Shadow Hand - a giant hand made of energy that allows Zakaku to absorb other beings and convert them into mass for his armor. And besides being able to read minds, Zakaku can also detect minds and interact with them - whether that be speaking through telepathy or by messing with their minds. This ability also allows him to detect other Makuta. He also has enhanced strength, and does not need to sleep, eat, or drink. In the event that Zakaku finds his essence outside his armor, he can also possess non-sentient machines or corpses, although he loses his physical powers if the vessel he possesses didn't already have some or all of those powers. He bears the Mask of Biomechanics, which allows him to control non-sentient machines to an extent, as long as he understands how they work - his control isn't nearly as effective on machines or biomechanical beings that can think for themselves, however.

Personality: Zakaku is, to put it rather bluntly, completely apathetic towards anything that isn't himself, science, or his ability to commit to science. Unlike other Makuta, Zakaku lacks ambition, and rather than use his scientific know-how to benefit the Makuta, he mainly uses it to satisfy his own scientific curiosity and desires. This would be fine, if it wasn't for the fact that he doesn't really care about morality and is very interested in biological experiments and mutation, meaning that most of his experiments result in rather horrific abominations. All of this can be traced down to the trademark of the Makuta species: narcissism. Because Zakaku believes he's so great, he believes he and his pursuits are above morality, and that he can freely throw anyone or anything under the bus in the name of science. He doesn't care about anyone or anything other than himself, science...and things that prevent him from doing his experiments, such as the Toa Kateman.

Extra: While Zakaku has plenty of powers, he isn't invincible. None of his powers are passive, and Zakaku has to actively use them to get them to work (so he can only resist those high temperatures if he uses Heat Resistance, or dodge those attacks he sees coming if he uses Dodge.) In addition, several of his powers have weaknesses (for instance, his powers that affect the mind, such as Anger, Fear, Confusion, Sleep, and Mind Reading, can all be resisted, if not outright blocked if the would-be victim has mental shielding of some kind, and his Dodge ability only really works if he can see the attack coming, so attacks from where he isn't looking, invisible attacks, or attacks that are too fast for his eye to track are immune to Zakaku's dodging ability). And while Zakaku can use multiple powers at once, the more complicated it is (i.e. using a combination of his Shadow Hand, Density Control, Shapeshifting, Elasticity, and Weather Control to become a gas giant of some kind), the more concentration he requires to do it, and the more drained it'll leave him afterwards. He also can't repair large gashes in his armor with Quick Healing or Shapeshifting, and if he's wounded or his mask is removed, his Antidermis will leak out and dissipate after a time, killing him. Said Antidermis is also flammable.)