Board Thread:Roleplay/@comment-27658559-20171225050206/@comment-29194274-20171225191157

(my OCs have a huge power and personality update, as I wasn't very clear on powers. I'm just going to let the personality flourish in without my explaining though, so yeah. here's updated power explanation)

(Chris, the Heir of Time: Chris is extremely powerful just on his own, and could probably freeze an army for a bit in time, seeing as he's top of both ladders. Time also moves to protect him and his friends, and so crazy shenanigans will insue as many different future selves show up to guide him along, mostly just to his annoyance.)

(Jake, the Knight of Breath: Probably changing the most here, but Jake is also extremely powerful and probably capable of taking on an army. He can't be caught, and he's incredibly flexible. You'll see what I mean. He's very mobile, and has good control over the things that fall into Breath, and he can't be caught unless he wants you to catch him. So if you do, you know you dun fucked up.)

(Selene, Seer of Space: Remember that poison injection thing? Selene can make it, and make a bunch of other things. Well, she can see how to make it just by looking at it, which is a pretty good skill, because then she knows how to counter or break the things. She has a shit ton tools as well. Like, a shit ton. A tool for every situation, more or less.)

(Neon, Witch of Mind: She's the one who can be scary as fuck. She can do quite a lot of things to your mind, thoughts, memories, and the other things that fall under Mind. Here's what I believe to be a really good explanation on the Witch of Mind, it's the first one. Also, here's another, but I just haven't read through it all the way.)